Software Engineer:
- Fully remote (have to be based in Europe)
- C++
- 12 month contract
- Immediate start
Position Overview:
We are seeking a talented Engineer with a strong background in game development and a passion for web development. The ideal candidate will have experience in C++, WebGL, WebAssembly, and JavaScript, with a focus on graphics technologies. Knowledge of Babylon.JS is highly desirable, while experience with React and other front-end frameworks is a plus. This role requires someone who can bring their expertise to enhance our web-based applications and experiences.
Responsibilities:
- Collaborate with cross-functional teams to implement and optimize graphics features for web applications.
- Develop and maintain graphics-intensive applications using WebGL, WebAssembly, and other relevant technologies.
- Optimize rendering performance and memory usage for web-based applications.
- Troubleshoot and debug graphics-related issues.
- Stay updated on emerging technologies and industry trends in graphics and web development.
Qualifications:
- Solid understanding of graphics programming concepts and techniques.
- Proficiency in C++, JavaScript, and/or TypeScript.
- Experience with WebGL and WebAssembly.
- Familiarity with game development frameworks, particularly Babylon.JS.
- Strong problem-solving skills and attention to detail.
- Excellent communication and teamwork abilities.
- Ability to adapt to new technologies and learn quickly.
Nice to Have:
- Experience with React or other front-end frameworks.
- Babylon